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Hi there 👋

I'm a Games Programmer with a passion for low-level, engine and graphics programming using Vulkan & DirectX. I have experience using C, C++, C#, Unity, Unreal, and a variety of in-house game engines.

Graduated from the University of the West of England with a 1st class BSc (Hons) Games Technology degree!

I work at Manifold Games as a high-performance C++ games programmer!

I'm more active on GitLab, check me out there instead, or check out my website and blog!

William Whitehouse's Projects

cpplog icon cpplog

Simple header-only Logger for C++

mikktspace icon mikktspace

A common standard for tangent space used in baking tools to produce normal maps.

unity-unique-id icon unity-unique-id

Add this script to a GameObject to give it a unique alphanumeric identifier.

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