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wshshiwbb's Projects

auto.js icon auto.js

A UiAutomator on android, does not need root access(安卓平台上的JavaScript自动化工具)

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.

et icon et

Unity3D Client And C# Server Framework

faceworks icon faceworks

A middleware library and sample application for high-quality skin and eye rendering

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

krbv icon krbv

Colorful tunnel with Unity VFX Graph

mapssdk-unity icon mapssdk-unity

This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.

myunityframework icon myunityframework

我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统

protobuf icon protobuf

Protocol Buffers - Google's data interchange format

quickgraph icon quickgraph

Generic Graph Data Structures and Algorithms for .NET

sharpcircuit icon sharpcircuit

C# port of Paul Falstad's excellent circuit simulator applet.

spaceshipdemo icon spaceshipdemo

Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline

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