Comments (7)
Hmm, I disabled that already with e67b123. How did you manage to get it in the exporter?
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I suggested filtering .ent as extension, but there were reasons why it needed to stay. Not sure which reasons that were, though.
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shouldn't we just remove the ent exporter then?
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the ent exporter in the export tool was very much always against my design-ideas, I can't think of good reasons that it should stay, but that obviously doesn't mean there aren't any good reasons for it - it's just they may not be known to us (or anyone even!).
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User error, I think. Wasn't me
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I'm not sure how they were doing it, I tried via the button in preview to test.
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Related Issues (20)
- .ent preview: Support ArchiveXL dynamic variants
- Duplicate components in .effect Files HOT 3
- Broken WidgetPreview HOT 1
- WolvenKit 8.12.2 stays in the background even after I exit HOT 2
- Usability: improve Import/Export tool filter HOT 1
- Project explorer filter: "delete" tries to delete selected file while filter field has focus HOT 1
- Export streamingsector to json not working correctly HOT 2
- Convenience: Open .archive from file menu
- Some of Female V's voice lines loop and fade out until inaudible when exported HOT 1
- Unable to convert ent .json to back to .ent (CLI only - does not occur with GUI version) HOT 2
- physicalscene files dont show in the export list HOT 1
- "ADD SELECTED ITEM TO PROJECT" (right-click context menu) not working in 8.12.3 nightly version
- Allow CLI to unbundle archives into separate folders like old CLI HOT 2
- WolvenKit fails to parse some streamingsectors HOT 1
- Symlinks: New Workflow Basis? HOT 2
- Can't create array item in empty localMaterialBuffer.materials
- Welcome Menu, Pinned Projects List
- Exception on export morphtarget: Index was out of range HOT 1
- scnNotablePoint support for scene graph items
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