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Look, up in the sky πŸ™, it's a bird 🐦? It's a plane ✈️ ? No, it's the Super Software Engineer πŸ¦Έβ€β™‚οΈ !

Join me in my quest against all those villains that responds to the name of β€œnot working" and "unreadable code”.

Are you in need of an alien from the planet Portugal πŸ‡΅πŸ‡Ή to fight with great skills, towards your project? Then I am the Full Stack Developer you are looking for.

⚠️ DISCLAIMERS ⚠️

πŸŒƒ Currently living in the Metropolis of Warsaw.

❎ No kryptonite equivalent known.


CATCH ME

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Walter Manica's Projects

algorithms icon algorithms

This repo is about different algorithms and Ruby experiments

dude-where-is-your-card icon dude-where-is-your-card

"dude, where's your card?" game for academia de codigo, lisbon, 2019, bootcamp #30_WHILEDcards. project by rafael, walter @wmanica, mahmudul @hasanlisbon, pedro @padomingos e francisco @caldra.

football_now icon football_now

Prints to the console the next games on Portuguese TV Channels in different time zones

mapeditor icon mapeditor

Map Editor - basic paint Jun 2019 Project description// Short Intro Challenge proposed by <Academia de CΓ³digo_> bootcamp. A monochromatic paint with grid, graphics and persistence. // The Idea The idea was to review everything learned up to that day. The goal was to create a grid and a brush that could paint or erase a cell. The position of the grid should be persisted to a single text file in order to be loaded again. // The Development After deciding the main classes to be created and their responsibility, the first step was to create the grid. Then the brush was implemented, together with its movement and paint/erase actions. At last, saving and loading was implemented using Java.io. As an extra mile implemented the possibility of using different colours with the brush as well as the possibility of persistence of this new different colours. // Tech && Methodologies Java 7, Simple GFX Library, Git

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