Comments (1)
Seems to be caused by cascading deletions as a result of the foreign key constraints imposed by deleting the old home location off the location table, which causes the home to get deleted. Only an issue with servers using mySQL mode.
public static void updateHomeLocation(String ownerName, String homeName, Location newLocation) {
Integer playerID = getPlayerId(ownerName);
deleteHomeTeleportLocation(playerID, homeName);
database.setHomeTeleportPoint(homeName, playerID, new TeleportationPoint(newLocation, HuskHomes.settings.getServerID()));
}
from huskhomes.
Related Issues (20)
- /top command HOT 3
- Tab completion showing all home names?
- Support /rtp in the Nether HOT 1
- Fabric Database updates not happening async on teleport HOT 1
- Player home lost HOT 5
- Edit home and tp request in chat cant be use HOT 1
- Unable to transmit properly in Folia 1.20.6 HOT 1
- always_respawn_at_spawn option seems to not work correctly with global_respawning
- RTP disabled_worlds function not working HOT 1
- rtp disables dimensions HOT 1
- Interserver dimension teleportation if not in the same dimension of the last deconnection makes the players stuck in a voidspace between 2 dimensions HOT 1
- [New feature request] Automatic consent for tpa HOT 1
- java.lang.NullPointerException when command is run from a command block HOT 7
- Using home on 1.20.6 or 1.21 may cause server crashes HOT 2
- Huskhomes 4.7 for Fabric 1.20.1 failed to start Minecraft server HOT 1
- trouble HOT 1
- HuskHomes overwrites server's Kyori Adventure implementation. HOT 5
- MySQL connection passwords do not support plain numbers HOT 1
- Command /tp does not tab complete player list
- Cross-server teleport from console throwing an error HOT 1
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