Comments (3)
fixed :)
from cactusviewer.
Hello,
It fixed the blurriness, unfortunately the UI and window do not seem to be scaled properly.
If I drag the same program from a screen with and 100% scale to another 125%, the UI and text should get bigger respecting this scale, without it getting blurry of course.
Meanwhile CactusViewer is staying at a fixed scale when dragging the window, it does not seem to take the scale into account.
With that said, your fix is still an improvement from the previous version.
from cactusviewer.
I wanted to look a bit at this issue for my personal knowledge (unfortunately I don't know enough C++ and win32 to help improve this).
As far as I understand, Cactus is not using the new way to handle DPI scaling. Playing with the program from the Windows-classic-samples I notice it has a similar behaviour to Windows 8.1 (any windows 10 ways seems to be fine ?) :
The issue with this are :
- The title bar is not scaled properly
- Any system dialog will not be scaled properly
- The window is not resized when moving to another monitor
from cactusviewer.
Related Issues (20)
- Rotating GIF causes crash HOT 2
- Opening empty BMP displays wrong error message
- CPU usage spike when minimizing with playing GIF HOT 1
- Typo on latest release title HOT 1
- App fails to startup when CWD is not bin/ HOT 2
- Active UI does not keep focus when it is used outside the specified area HOT 1
- Crash opening file from command line or `Open with...` HOT 3
- Mouse movement speeds up keyboard controls HOT 1
- Opening older gif crashes Cactus Viewer
- Loading GIF file failed
- TGA Support
- Support embedded ICC color profile HOT 3
- Why there is no thumbnail support? HOT 6
- CactusViewer is now in Scoop bucket "extras" - Update readme with install instructions? HOT 1
- CactusViewer failing to get system font path HOT 4
- Crash when opening directory with many files
- Remember window position and size
- Opening an image on latest Windows will result crash
- Size Limit, Memory Leak, UI Crash
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from cactusviewer.