Comments (2)
Please go to Options > Video Options and try using the Graphics Backend option of “OpenGL ES” or “Vulkan”. (You will need to back out and quit WZ from the main menu after changing this option, and then re-launch WZ, for it to take effect.)
from warzone2100.
yes I tried opengl and opengl es it's the same, vulkan is not supported by panfork...
from warzone2100.
Related Issues (20)
- See if psSelectedVtol has issues like with what psOldRE had.
- Resource Distribution on Player Leave does not work when no copy of the building is received HOT 1
- Volumetric fog
- observers distract from the battle
- SSAO
- NERF TRANSPORTS HP OR SPEED HOT 2
- Return the event "eventKeyPressed" HOT 2
- Warning when bringing sensor units into Beta/Gamma 1 from transporter menu
- gfx_api::context::get().initialize failed for backend: opengl HOT 4
- Crash when removing droids from group HOT 4
- Replace all uses of `replaceTexture` with the new PIE4 texture tileset override directives
- Display scale HOT 1
- Mini map (radar) wrong colors on linux, git build HOT 2
- 4.4.2: build fails HOT 7
- Commander Specific Retreat Threshold
- Patrol Command Ignores Movement Commands.
- Propulsion Speed Comparison UI Bug
- Display Commander's Health in Commander Menu UI
- Sensor Units Cannot Target/Attack While Moving
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from warzone2100.