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Validation before write about sharpgltf HOT 4 CLOSED

vpenades avatar vpenades commented on May 20, 2024
Validation before write

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Comments (4)

vpenades avatar vpenades commented on May 20, 2024

I could add a property to disable validation when writing...

Although I would recomend not disabling validation: There's still a large number of issues with glTF in general, and the only way to know it is through validation.

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torokze avatar torokze commented on May 20, 2024

Validation is good during the development to produce proper gltf. After that it's not unnecessary but skippable.

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vpenades avatar vpenades commented on May 20, 2024

I've just added a Validation property into WriteSettings, so you can disable validation when writing setting it to "Skip".

It will be available on the next nuget package release. I hope this will improve write performance a bit.

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torokze avatar torokze commented on May 20, 2024

Thnx!!

I've already commented out for the release. After I validated all my buffers, bufferviews and accessors.
It is a huge performance boost.

Thnx again.

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