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rr- avatar rr- commented on July 25, 2024

I plan to support this at some point but for time being I'm tired of Leaf rewriting their engine every game. I'll take care of other games first.

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seven-nights avatar seven-nights commented on July 25, 2024

Now that you mention it, they do like to experiment with their engine... Fair enough, I can wait for it.

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rr- avatar rr- commented on July 25, 2024

I pushed a few commits that enhance support for various Leaf formats, one of which adds support for .g files. (Changes will be traditionally available in the nightly build that runs around 1 AM UTC.)

ToHeart's .px files need to wait till I figure out how to differentiate max block size between .px files used in「Utawarerumono」 and 「Tenshi no Inai 12-gatsu」. (I took a quick glance at ToHeart's .px files and it appears they share only the file extension... eh)

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TheFishtare avatar TheFishtare commented on July 25, 2024

Sorry but, Are you still planning to release a new release of this Project?

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rr- avatar rr- commented on July 25, 2024

Not really. If someone wants to take over the maintenance, they're free to contact me on my e-mail.

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TheFishtare avatar TheFishtare commented on July 25, 2024

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