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rr- avatar rr- commented on August 29, 2024

Ok... generally these archives contain nested archives that are very big (some have 1.5GB). I have 8GB RAM, so this is not an issue for me.

To work around this issue, please:

  • try running arc_unpacker with -t=1 so that it tries to decode only one thing at once, which should theoretically reduce memory consumption.
  • if this still does not work, try running it with -t=1 --no-recurse so that it doesn't keep the file in the memory, but instead saves it to disk (it'll still need as much memory as the biggest file in the archive). Then try to unpack the extracted files normally.

Please let me know if this works.

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NhKPaNdA avatar NhKPaNdA commented on August 29, 2024

Using -t=1 and -t=1 --no-recurse is able to decode
"mask"
"chara"
"bg"
But still gives the same error for "event" for both Amantes amentes and Acta est Fabula.

I have 4gbs of ram, is that really not enough to decode the event cg ?

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rr- avatar rr- commented on August 29, 2024

I tried to change the algorithm to reduce memory footprint. Please let me know if it helps (nightly build should run in about 4 hours).

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NhKPaNdA avatar NhKPaNdA commented on August 29, 2024

Tried it out with the new build.
Decoding normally, with -t=1 or with -t=1 --no-recurse still gives that error for "event"

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rr- avatar rr- commented on August 29, 2024

Things should improve with the recent update, and it probably doesn't even need -t=1 --no-recurse.

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NhKPaNdA avatar NhKPaNdA commented on August 29, 2024

Tested it with last nights build. Works perfectly without -t=1 or -t=1 --no-recurse. Great job.

Just wish they didn't make some of the cgs like a piece the puzzle game

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rr- avatar rr- commented on August 29, 2024

🎉

Unfortunately the gfx files do not contain info about cross references so it's not quite possible to merge the graphics (short of making some fragile guesswork based on file names, or parsing the scripts).

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