Comments (1)
Yes, it is the correct way. There are two ways: do not call anything and it redraws after the next key or mouse event or, if you need to do it immediately, you have to call ui.RefreshScreen
somehow. On the one hand, it seems overkill to refresh the screen if you need to redraw a single element; on the other hand, internally it should optimize out redundant screen output and result in repainting only changed area in the screen
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Related Issues (20)
- Unable to edit table HOT 2
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