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vincentbrison avatar vincentbrison commented on May 24, 2024

Hi,

You could use this configuration, as its done in one of the test of the lib.

This way bitmaps will be cached in RAM through their references, and store on disk through a custom serializer that you provide :

Keep in mind that when you put a bitmap in the cache, it will be put in the RAM and the disk layer. When you get the bitmap, the cache will try to load the bitmap from RAM, and if it is not present in RAM, it will try to load it from disk (and put again the bitmap in RAM btw).

BR

from dualcache.

vincentbrison avatar vincentbrison commented on May 24, 2024

BTW the cache fully support multi threading. So you can do multiple get from different threads, like Asynctask, without any problem (save and load bitmap from disk layer may be time consuming).

from dualcache.

vincentbrison avatar vincentbrison commented on May 24, 2024

Hi,
I close this issue, since you did not provide feedback on this. You can still i(f you feel the need) reopen this do get more information.

from dualcache.

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