Comments (3)
Suggested solution (already in the process of being implemented):
1. If a cim owns a parked vehicle:
1.1 If their current path requires using a car then they first walk to the parked vehicle and enter it.
1.2 If there is no free parking space near the target location: Use Advanced Parking AI (#29) to find an alternative parking space.
1.3 If the process succeeds park the car. If the process of finding a parking space fails N times: cim and car despawns.
2. If a cim does not own a parked vehicle:
2.1 Try to spawn a parked vehicle in the vicinity of the starting point.
2.2 If successful, go to 1. Else abort.
from cities-skylines-traffic-manager-president-edition.
Hmmm... I don't like 1.3 and 2.1 since it is not realistic, but I guess it is a necessary evil.
Thank for doing such awesome stuff for C:S!!!
If I could wish me a solution, I guess I would go for the following:
1.3 If the process succeeds park the car. If the process of finding a parking space fails N times: keep looking and increase the searching radius, but increase unhappiness for each time it fails.
After N+M times park illegally wherever possible (I guess the game engine does not work like that though ;))
There should be a way to query parking situation data for each cim individually and a district aggregated to be able to find out how bad it is.
Remember how often parking failed for each cim. If the last x times parking took more then y tries, the cim should avoid using the car at all.
2.1 try to call a taxi if taxis are available.
if there is no taxi available or if it too much time has passed, pick another route to destination and walk if necessary but reduce happiness.
Anyway ... any improvement is great, so thanks again :)
from cities-skylines-traffic-manager-president-edition.
First working version is implemented in v1.8.0.
"Illegal parking" (let's say parking on a sidewalk) is not doable (at least currently) because this would also require a mechanism to remove those parked cars (e.g. a towing service). Additionally, cims would need to evade illegally parked cars on sidewalks.
I like the idea of calling a taxi or using public transport in general. However, there are cases where public transport is unavailable AND the target location is not accessible by walking (highways do not have pedestrian paths for example and walking is only possible within a limited distance).
from cities-skylines-traffic-manager-president-edition.
Related Issues (20)
- traffic lights for monorails HOT 4
- Default speed limits should be saved generally to the XML HOT 10
- This mod possibly breaks city loading HOT 6
- Path find error: Array index is out of range. HOT 1
- Feature request: Lane reverse button HOT 4
- Bus routes: Pathfinding ignores 1-way directions in bus terminals HOT 1
- Not saving changes HOT 2
- Industries DLC - Toll booths HOT 2
- Industries DLC - New service vehicle types HOT 2
- Correct a long-standing mistake in the Russian translation and interface for some languages HOT 5
- Cars disappearing after road/rails chaning HOT 2
- Industries DLC - Cargo planes not work HOT 4
- Monorail traffic lights should not affect pedestrian lights HOT 1
- Damaged routes after loading saved game HOT 3
- Enable train to use multiplatform and multi-track station HOT 2
- installation HOT 1
- Please use new repository: https://github.com/CitiesSkylinesMods/TMPE
- TMPE will not apply my last settings to the game HOT 1
- TMPE 10.18 not working on v1.13.1-f1 HOT 2
- TM : PE Pathfinder Updated Some vehicles
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from cities-skylines-traffic-manager-president-edition.