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Comments (22)

conorcodes avatar conorcodes commented on July 29, 2024 15

+1.... with joints + skinning would be fantastic.

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mrhaiyiwang avatar mrhaiyiwang commented on July 29, 2024 9

I created a rigged FBX model with weights for SMPL-X last week, shape keys(shape & pose) will be added in the future. Here is how the model currently looks like in Blender 2.83: (notice that fingers can be manipulated now)
SmplXDemo0 0

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wine3603 avatar wine3603 commented on July 29, 2024 6

+1, it will be cool with blender, maya interfaces.

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mrhaiyiwang avatar mrhaiyiwang commented on July 29, 2024 5

I 'm recently working on it via FBX SDK and I create a FBX flie for SMPL-X with mesh infomation only, hopefully I would upload FBX file with complete information including weight and pose in the next few weeks.

SMPL-X-MeshOnly.zip

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tpsmpi avatar tpsmpi commented on July 29, 2024 5

We'll release in the coming weeks via SMPL-X website an official SMPL-X Blender add-on which will let you generate SMPL-X model (rig, shape, expression, corrective poseshapes) in Blender.
The mesh data can then also be exported to Unity (FBX) or to Unreal (Send-To-Unreal).
smplx-blender-addon-overview

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tpsmpi avatar tpsmpi commented on July 29, 2024 5

Official Blender SMPL-X add-on is now available in the downloads section of https://smpl-x.is.tue.mpg.de/
Feedback and questions are welcome. Please use for this the new add-on feedback email address which is listed in the download information for the add-on.
We've tested so far only on Windows 10 with Blender 2.92.0. Please let us know if it works or not on your Linux/macOS system.

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charsyme avatar charsyme commented on July 29, 2024 3

Are you planning on releasing SMPL-X in .fbx format?

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neonb88 avatar neonb88 commented on July 29, 2024 2

If any of the upvoters do this, please share the code! I'm happy to help test 😃

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AlleUndKalle avatar AlleUndKalle commented on July 29, 2024 2

I need this, too. I have recently seen that VIBE released a script to create FBX animation from video using SMPL: https://github.com/mkocabas/VIBE#fbx-and-gltf-output-new-feature. It would be super cool if you can provide both an FBX model and a script to animate it.

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wine3603 avatar wine3603 commented on July 29, 2024 2

Hi @AlleUndKalle , I tried VIBE fbx_output.py, but no luck, there are many bugs unsolved. Did you make it work?

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youngallien avatar youngallien commented on July 29, 2024 1

I created a rigged FBX model with weights for SMPL-X last week, shape keys(shape & pose) will be added in the future. Here is how the model currently looks like in Blender 2.83: (notice that fingers can be manipulated now)
SmplXDemo0 0

Hi, I'd like to know how can we download your fbx model? Thanks

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mrhaiyiwang avatar mrhaiyiwang commented on July 29, 2024 1

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Dongbox avatar Dongbox commented on July 29, 2024

Waiting here...

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Br4x avatar Br4x commented on July 29, 2024

N33d :)

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Br4x avatar Br4x commented on July 29, 2024

oh man you rocks !

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kenchikuliu avatar kenchikuliu commented on July 29, 2024

created a rigged FBX model

could u please tell me how to create a rigged FBX model?

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mrhaiyiwang avatar mrhaiyiwang commented on July 29, 2024

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mrhaiyiwang avatar mrhaiyiwang commented on July 29, 2024

Well I guess the official release will be great! Though my rigged SMPLX model is no longer needed for the community, I think my understanding towards SMPLX and FBX is improved(lol.

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kenchikuliu avatar kenchikuliu commented on July 29, 2024

Well I guess the official release will be great! Though my rigged SMPLX model is no longer needed for the community, I think my understanding towards SMPLX and FBX is improved(lol.

conuld u please share it, I'd like to create a rigged FBX model from my smpl model(obj file, only mesh and texture)

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shankarsivarajan avatar shankarsivarajan commented on July 29, 2024

I'll second that. If you have a general method for converting SMPL-like morphable models to Blender shape keys, I'd like to try applying it on the SMAL animal model. (If the good people at MPI are reading this, an official addon would be even better! :D)

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mrhaiyiwang avatar mrhaiyiwang commented on July 29, 2024

Hello @kenchikuliu
I was trying to provide a complete release. However, life got in my way and lot of problems jumped in front of me. I have no idea of when I'll be able to finish all of it. Luckily we have the official blender addon release and everyone could benefit from it.
If you are curious about how to manipulate FBX SDK to export SMPLX from pkl files, you could check my trivial work on https://github.com/mrhaiyiwang/Smplx2FBX/tree/main/ExportShape
Notice that though I add a shape key for the FBX, it can not work in Blender and I think you may fix it by looking into the add shape part in the code.

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liuhaorandezhanghao avatar liuhaorandezhanghao commented on July 29, 2024

Hi @AlleUndKalle , I tried VIBE fbx_output.py, but no luck, there are many bugs unsolved. Did you make it work?

i resolved it.what problems do you have??

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