Comments (5)
I tried adjusting the FPS with core.std.AssumeFPS(clip, fpsnum=1, fpsden=1)
and it works like that.
Maybe it should error with invalid FPS source values?
from subtext.
What's invalid fps to you? Any nonzero number is fine
from subtext.
Well it's silently failing with the rate in this example, 1200000.
If there's no way to tell an invalid rate, then maybe there's a bug with the default start/end.
from subtext.
I'll just close this as there's a workaround.
from subtext.
Stepped through it and since ass only has a 1/100th second base precision it really does round it to ending when it starts => no display. It truly is an edge case to behold, simple yet broken.
from subtext.
Related Issues (9)
- Crashes with some .ass subtitles HOT 3
- Unable to render SRT subtitles HOT 2
- Not working in float HOT 2
- TextFile + RGB: MaskedMerge: Input frames must have the same range HOT 3
- Set alignment of Subtitle? HOT 1
- The plugin should be tested HOT 1
- Add meson build (meson.build included) HOT 1
- blend=False doesn't return two clips as the documentation states HOT 1
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from subtext.