Comments (5)
So I get you aren't considering offering binary builds, just AppImages and Flatpaks? And also for Flathub you're going to need to include a desktop file anyway, no?
So my proposal is this:
When a .desktop file is included, I write a script inside the PKGBUILD for the AUR that extracts the .desktop file from the AppImage, and modifies it to run the symlinked binary to the AppImage file. How does that sound?
End result:
Arch user installs "upscayl-appimage" package from the AUR, and Upscayl is available to them in their app launcher.
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You can use DeskCut for this too ;)
https://github.com/NayamAmarshe/DeskCut
We're launching soon on Flathub so .desktop won't be an issue. As for AppImage, using AppImage launcher is recommended :)
from upscayl.
So I get you aren't considering offering binary builds, just AppImages and Flatpaks? And also for Flathub you're going to need to include a desktop file anyway, no?
So my proposal is this: When a .desktop file is included, I write a script inside the PKGBUILD for the AUR that extracts the .desktop file from the AppImage, and modifies it to run the symlinked binary to the AppImage file. How does that sound?
End result: Arch user installs "upscayl-appimage" package from the AUR, and Upscayl is available to them in their app launcher.
Yeah you can do it for the Arch build, no problem :)
from upscayl.
Okay, I don't know much about Flatpaks so I'll wait for you guys to implement a .desktop file then. Thanks
from upscayl.
Closing this issue, we can discuss this here as well:
#15
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Related Issues (20)
- vkEnumeratePhysicalDevices failed 5 🚨 Error: Invalid GPU Device HOT 10
- Moving the Upscayl window to a different monitor causes a segmentation fault HOT 7
- NOT UPSCALE IMAGE HOT 1
- Upscale doesn't work with custom Width option HOT 4
- 🚨 Error: Invalid GPU Device HOT 1
- Does not save to selected folder unless same folder as source in Windows HOT 1
- The software are freezing HOT 5
- Hold on doing the Upscayl magic vers. 2.11.0... HOT 4
- vkCreateInstance failed -9 🚨 Error: Invalid GPU Device HOT 1
- Language selection HOT 1
- Watermark remover
- [BUG] Upscayl process stops instantly HOT 7
- [VULKAN] vkWaitForFences failed -4 HOT 1
- [VULKAN] vkQueueSubmit failed -4 HOT 2
- getting GPU error HOT 2
- High memory usage when upscaling a lot of images HOT 2
- Add the function of "Update app version" within app HOT 2
- [FEATURE REQUEST][WINDOWS][ARM] Support native arm windows in the future HOT 1
- Add DDS Support HOT 1
- vkEnumeratePhysicalDevices failed 5 🚨 Error: Invalid GPU Device HOT 1
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