Comments (2)
Hi! You're using a non-official version of the include, written by someone to make it support Dynamic Objects (Streamer)
https://forum.sa-mp.com/showthread.php?t=446286 the topic is here
My advice is to use last physics.inc version and use that with normal Objects (created through CreateObject)
I never implemented a streamer support because the performance would be way worse, especially for an high demanding code such as the pool one.
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"streamed objects wouldn't work correctly with this kind of system they update too slowly "
source: https://forum.sa-mp.com/showthread.php?t=446286&page=11
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