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visibilty with the lod system about upbge HOT 5 CLOSED

upbge avatar upbge commented on May 26, 2024
visibilty with the lod system

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Comments (5)

lordloki avatar lordloki commented on May 26, 2024

I think that you can do that at this moment replacing the object by an empty when you reach certain distance (using current LOD system, i mean)

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panzergame avatar panzergame commented on May 26, 2024

@lordloki: not really, you may set an empty mesh, but this mesh will process all pre draw call.
@lostscience: How do you see that option ? A box to check in the lod brick (visible or not for this distance to the next distance) ?

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lostscience avatar lostscience commented on May 26, 2024

Yes a box to check.Then you can use the lod setting for distance for the visibility.

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panzergame avatar panzergame commented on May 26, 2024

The problem here is that only non-culled object proceed LOD, but invisible object are considerate as culled too.

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panzergame avatar panzergame commented on May 26, 2024

No more activity ?

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Related Issues (20)

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