Coder Social home page Coder Social logo

Comments (3)

AtomicJoe1 avatar AtomicJoe1 commented on August 16, 2024 3

I was having the same error on builds only.
For the record (and Google searches) the problem is:
you are referencing an object in a public property of a script that was generated dynamically in the editor.
This happens easily on scripts that can run both in editor and at runtime.
Once you run the build, this script is expecting this reference to exist but it doesn't because it hasn't been generated yet, so it returns null and raises an error.
However, since that object is very likely to be generated later by code, your game will run just fine.
The solution is to ensure you never reference an object generated by code in a public property of a script.
Public Static objects are fine though...

from assetbundles-browser.

noeticwxb avatar noeticwxb commented on August 16, 2024 1

i have this problem too. i check the script, but i can't find the UNITY_EDITOR macro. i only add a NGUI TweenScale componet to GameObject prefab. I checked TweenScale and it's parent UITweener. i an sure there is no UNITY_EDITOR

from assetbundles-browser.

alffanclub avatar alffanclub commented on August 16, 2024

Thanks for letting me know. I'll do some research and see if I can figure out what this would be.

from assetbundles-browser.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.