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I observe that the validation phase is much slower than the training phase on large validation sets and multi-GPU machines about yolov5 HOT 6 CLOSED

ASharpSword avatar ASharpSword commented on September 8, 2024
I observe that the validation phase is much slower than the training phase on large validation sets and multi-GPU machines

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github-actions avatar github-actions commented on September 8, 2024

๐Ÿ‘‹ Hello @ASharpSword, thank you for your interest in YOLOv5 ๐Ÿš€! Please visit our โญ๏ธ Tutorials to get started, where you can find quickstart guides for simple tasks like Custom Data Training all the way to advanced concepts like Hyperparameter Evolution.

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ASharpSword avatar ASharpSword commented on September 8, 2024

I am trying to generate val_loader with the same parameters as train_loader and remove the restriction that only the master process can create val_loader. Next, I undid the constraint that validate.run() should only be run by the master process, and I removed the tqdm from validate.run() so that the TQDMS don't interfere with each other and print too much information. However, these measures lead me to get some scattered validation results instead of a complete validation set. I had to combine partial validation set results from different GPU processes to get a complete validator result, I don't know if there is anything wrong with this, if so, I ask the author to point it out.

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ASharpSword avatar ASharpSword commented on September 8, 2024

I think I already know what I need to do, a training set of n GPU processes is split equally, but only the progress of the master i.e. process 0 is displayed, disguised as the overall progress with pbar = tqdm(total=nb). I could also disguise the total progress with the partial validation of the 0 process using pbar = tqdm(total=nb), but I would have to rewrite the mAP calculation and other subsequent processes to make them work for multiple processes.

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ASharpSword avatar ASharpSword commented on September 8, 2024

I think I already know what I need to do, a training set of n GPU processes is split equally, but only the progress of the master i.e. process 0 is displayed, disguised as the overall progress with pbar = tqdm(total=nb). I could also disguise the total progress with the partial validation of the 0 process using pbar = tqdm(total=nb), but I would have to rewrite the mAP calculation and other subsequent processes to make them work for multiple processes.

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glenn-jocher avatar glenn-jocher commented on September 8, 2024

Hello,

Thank you for your detailed observations and for sharing your approach to addressing the validation phase's performance on multi-GPU setups. Your insights are valuable and show a deep understanding of the underlying processes.

Indeed, the validation phase in YOLOv5 currently runs on a single GPU, which can become a bottleneck, especially with large validation sets. Your idea of distributing the validation workload across multiple GPUs is a promising approach to mitigate this issue.

Here are a few points to consider and some suggestions to help you refine your implementation:

  1. Distributed Validation: As you mentioned, splitting the validation set across multiple GPUs and aggregating the results is a viable solution. This approach requires careful handling of the results to ensure the final metrics (e.g., mAP) are correctly computed.

  2. Synchronization: Ensure that all GPU processes synchronize their results before computing the final metrics. This can be achieved using torch.distributed utilities to gather results from all processes.

  3. Progress Bar: Using tqdm for progress indication can be tricky in a multi-process environment. One approach is to update the progress bar only from the master process, as you suggested. Alternatively, you can use a custom logging mechanism to aggregate progress updates from all processes.

  4. Code Example: Here's a basic outline of how you might structure the validation loop with distributed processing:

    import torch
    import torch.distributed as dist
    from tqdm import tqdm
    
    def validate(model, dataloader, device):
        model.eval()
        results = []
        with torch.no_grad():
            for batch in tqdm(dataloader, desc="Validation", disable=dist.get_rank() != 0):
                inputs, targets = batch
                inputs = inputs.to(device)
                outputs = model(inputs)
                results.append((outputs, targets))
        
        # Gather results from all processes
        all_results = [None] * dist.get_world_size()
        dist.all_gather_object(all_results, results)
        
        # Flatten the list of results
        all_results = [item for sublist in all_results for item in sublist]
        
        # Compute metrics (e.g., mAP) on the aggregated results
        metrics = compute_metrics(all_results)
        return metrics
    
    def compute_metrics(results):
        # Implement your metric computation logic here
        pass
  5. Testing and Debugging: Ensure you test your implementation thoroughly to verify that the distributed validation produces consistent and accurate results. You might want to start with a smaller dataset to simplify debugging.

  6. Community Contributions: If you achieve a robust solution, consider contributing it back to the YOLOv5 repository. The YOLO community would greatly benefit from improvements in multi-GPU validation performance.

For further details on multi-GPU training and validation, you can refer to the Multi-GPU Training Tutorial.

Thank you again for your contributions and for pushing the boundaries of what's possible with YOLOv5. If you have any more questions or need further assistance, feel free to ask!

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github-actions avatar github-actions commented on September 8, 2024

๐Ÿ‘‹ Hello there! We wanted to give you a friendly reminder that this issue has not had any recent activity and may be closed soon, but don't worry - you can always reopen it if needed. If you still have any questions or concerns, please feel free to let us know how we can help.

For additional resources and information, please see the links below:

Feel free to inform us of any other issues you discover or feature requests that come to mind in the future. Pull Requests (PRs) are also always welcomed!

Thank you for your contributions to YOLO ๐Ÿš€ and Vision AI โญ

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