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richardmarcus avatar richardmarcus commented on May 28, 2024

Since we have the features in one place here, I will propose ways of implementing them in the UI/game so we can discuss this in the meeting:

  • scroll application:
    - we can keep this as it is and just adjust the UI to include the other options
  • scroll applicability: we could use a button to trigger this or check this OnScrollUpdate() (future)
  • preview scroll application: generate temporary facts on hover? (future)
  • label + description interpolation/verbalization:
    - request/automatically send new strings OnScrollUpdate()
    - we may still need some sort of ref for the game engine to include the fact slots into the scroll description... #30?
  • view completion: button that shows single step towards solution: can this be done multiple times? #22
    - generate temporary facts/ assign existing ones in UI - >easy
    - in the game: what about ambiguous situations, are these even supported in MMT, e.g. measured 3 points, what to do next?

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