Comments (6)
I'm not a core contributor to this project, but I'd like to see it!
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Hi @SteveSmithSoftware , thanks for experimenting with Mixer ! You can submit a pull request and we'll try to merge it as soon as possible.
Did you tried on big meshes ? It is not too expensive ?
from mixer.
I'm not a core contributor to this project, but I'd like to see it!
It's still very rough around the edges but
mixer.zip
it is only small changes to the attached 3 .py files. I have commented where I have changed
from mixer.
Hi @SteveSmithSoftware , thanks for experimenting with Mixer ! You can submit a pull request and we'll try to merge it as soon as possible.
Did you tried on big meshes ? It is not too expensive ?
No I haven't tried it with large meshes.
I will make it 'nice' i.e. add option to turn on and off and I will look at the socket code to see if it can be a little more efficient
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Great, indeed an option could be required for large scenes.
Fill free to open (and update) a pull request to share your code, it will be more practical than an zip file, and also more easy for you to merge our master branch regularly.
However if you can it would be better to fork and open the merge request on our gitlab mirror https://gitlab.com/ubisoft-animation-studio/mixer since we do our daily devs in a gitlab instance (we can also run tests, lint, etc on it thanks to our Gitlab CI script). Not strictly required though, if you prefer Github that's ok.
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Closing this issue because we are moving discussions to https://gitlab.com/ubisoft-animation-studio/mixer.
@SteveSmithSoftware If you want to continue this discussion, please open a new issue on Gitlab, thanks ! Also you can open a merge request on it if you want us to review your changes and integrate them (be sure to make it optional though since edit mode sync can be expensive)
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