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Temirlan Seksembayev's Projects

actors icon actors

The Entity Component System framework for Unity. Ease the pain of decoupling data from behaviors

circuitjs1 icon circuitjs1

This is my standalone (offline) version of the Circuit Simulator.

defaultecs icon defaultecs

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

ecs icon ecs

LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

sharpcircuit icon sharpcircuit

C# port of Paul Falstad's excellent circuit simulator applet.

snapsim icon snapsim

A Unity-based app for circuit simulation

unity-design-pattern icon unity-design-pattern

:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

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