Comments (2)
It's totally normal this solution doesn't work
Swift does not accept var count=0
, it will ask you to have this syntax var count = 0
For me your answer is not good.
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Sorry, missed the comment as I've been busy moving houses.
Swift playgrounds seems to like it enough as you can see from above snapshot.
I'm not too fussed though, I realized by now that this program has a set fixed number of "good" answers and I'm done with the challenges anyway, so there's no point in keeping this open.
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Related Issues (20)
- Clarify which instance of `upgrade` the reason is referring to
- Backslash and forward slash in some code end tags
- Typo: "prints", Expected: "print" HOT 1
- Typo, missing "it", between "providing" and "with" HOT 1
- Typo: "by", expected: "be"
- FreeCoding: All items capitalized. A working solution is not accepted. HOT 1
- Apple iOS keyboard closed range issue HOT 2
- FreeCoding hint says: `isMultiple(of:)`, but it's not listed in the answers HOT 1
- Some question types allowing amending answers before submitting. HOT 2
- Accessibility: stop VoiceOver from reading out text behind hint alerts HOT 3
- Accessibility: Add better label to section video play buttons
- Opening app on M1 Mac resets progress
- Local Notification support for Daily Challenges?
- Add share menu and open in Safari to articles in news section
- Infinite score in challenges.
- this looks pretty good
- Can it be opened directly
- Valid solution for a puzzle not accepted HOT 3
- Example in the chapter about returning closures works but with warnings
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