Comments (2)
好像是 upm 包吖,你使用这个git地址就能down,但是国内可能不能一次就成功
https://github.com/tuyoogame/YooAsset.git?path=Assets/YooAsset
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还可以这样,学习了 👍🏻
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Related Issues (20)
- WebGL加载音效播放报错 HOT 3
- 1.5.7 版本 AssetSystemImpl.Update()遍历IsBusy次数过多,导致过多的耗时 HOT 1
- 2.x版本打出的bundle冗余严重 HOT 1
- 播放视频文件,必须将初始化参数InitializeParameters.CacheFileAppendExtension=true
- 建议增加打包前后事件接口 (Preprocess/Postprocess)
- AssetBundleBuilderSetting存储问题 HOT 1
- Loading All Objects的一些问题 HOT 1
- 可以在外部下载热更新资源吗? HOT 1
- 联机模式,2.1.1版本怎么清除下载的缓存文件?现在每个版本都会有缓存,没找到清除方法,缓存的路径也不知道在哪设置的 HOT 1
- 2.1版本里AssetBundleCollectorWindow界面里AutoCollectShader复选框没有刷新的问题。
- 在打包WEGL之后加载报错 HOT 3
- 新增功能:微信小游戏平台,资源下载器支持底层缓存查询 无法找到引用报错 HOT 3
- 引用次数为1的依赖资源,也会被单独打成ab HOT 1
- ab包加载的资源和编辑器模式下载的资源效果不同 HOT 8
- 如果AB包中没有变体A,但是Resources有变体A,那AB包中的情况资源可以正常使用变体A吗 HOT 1
- 2.x版本的导入器在安卓平台导入本地下载的资源失败
- Unity**版本 团结引擎下Open harmony平台支持计划 HOT 2
- 请问一下,场景引用的UnityEditor.LightmapParameters文件,YooAsset 有什么办法设置过滤这种文件 HOT 7
- 接HLOD遇到一些问题 HOT 1
- 关于package.InitializeAsync的耗时问题
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