Comments (5)
π @stebogit Sounds like a good idea.
Many of the "complex" modules usually have 3-4 modules that can be discovered/created prior to making the main module (ex: isobands
in this case).
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@DenisCarriere this seems a lot similar to the "validation" step we tried to add inside isobands
(random points to grid).
In order to reduce the complexity of that module, which should only do one thing, what if I implement this one and we keep the input of isobands
(and isolines
) as pointGrid
, since this module will be available?
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Just to make sure we are on the same page about what this module should do.
My understanding is, based for example on isobands
and isolines
input requirement, to take any set of points with an elevation
/z
value and transpose them to a pointGrid
, interpolating said "vertical" value on the grid.
Is that correct @morganherlocker and @DenisCarriere ?
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π Sounds right to me.
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Implemented with #832
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Related Issues (20)
- FeatureCollection (type) not longer exported form @turf/turf (alpha 7.0.0) HOT 2
- Can't create a union between two masks HOT 4
- lineOverlap does not recognize partially overlaps HOT 1
- Typings doesn't work when `moduleResolution` is `bundler` HOT 4
- lineOverlap tolerance is not handled in every case
- turf.centerOfMass for multiple polygons in Feature Collection HOT 2
- booleanIntersects false positive for self-intersecting lines HOT 2
- [Bug report]: ts declaration broken HOT 2
- Could not find a declaration file for module '@turf/turf'. HOT 3
- booleanContains doesn't get good result when detect an unusual polygon HOT 1
- Typescript typing error when import "@turf/turf" HOT 2
- Can coordinate system parameters be added to some conversion methodsοΌ
- Drawing a curved line from Point A to Point B HOT 1
- Could not find a declaration file for module '@turf/mask' HOT 3
- There was a loss of accuracy when using the turf.intersect function
- BooleanWithin does not work correctly with (Island polygon / Doughnut).
- Property 'booleanPointInPolygon' does not exist on type 'TurfStatic' HOT 1
- isobands generating countered some wrong results HOT 3
- Broken TS types HOT 4
- turf.intersect(geometry 1, geometry 2) gets stuck for endless time HOT 7
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