Comments (3)
Hi, thanks for the example!
I can add it to the "boards" examples if you'd like. I don't own an Esplora myself, so I can't really test it, though.
What exactly would you like the buzzer to do? Should it just play MIDI notes like a MIDI synth?
from control-surface.
I can add it to the "boards" examples if you'd like
Feel free to add it.
Should it just play MIDI notes like a MIDI synth?
Yes. I don`t need this soon. It's just an Idea i came up with while playing around with this board.
from control-surface.
To play notes, you could use something like this:
#include <Control_Surface.h> // Include the Control Surface library
USBMIDI_Interface midi;
// Return true to indicate that handling is done, and Control_Surface shouldn't
// handle it anymore. If you want Control_Surface to handle it as well, return
// false.
bool channelMsgCallback(ChannelMessage cm) {
ChannelMessageMatcher matcher = cm;
// Filter the channels if necessary
if (Channel(matcher.channel) == CHANNEL_1) {
// Extract note data
uint8_t note = cm.data1;
uint8_t velocity = cm.data2;
if (matcher.type == NOTE_ON) {
// Play tone here
return true;
} else if (matcher.type == NOTE_OFF) {
// Stop playing tone here
return true;
}
}
return false;
}
void setup() {
Serial.begin(115200);
Control_Surface.begin();
Control_Surface.setMIDIInputCallbacks(channelMsgCallback, nullptr, nullptr);
}
void loop() {
Control_Surface.loop();
}
from control-surface.
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from control-surface.