Comments (2)
Can you attach the server log?
from ttt2.
Should have fixed it now. If you want to test it use the github version.
the beta workshop will be updatet later
from ttt2.
Related Issues (20)
- Client-server desync for weapon `Kind` value when `Kind` is set in `TTT2Initialize` HOT 5
- API: timer.Create with a round-sensitive context
- [META] Repository structure and release process HOT 2
- PlaceableEntityBase: Movement with magneto stick possible HOT 16
- Shopping Items Cooldown HOT 1
- Investigate ply:Alive() HOT 10
- Feature Request: Reintroduce role avoidance locked behind server-side configuration HOT 4
- No karma on round end screen when karma is disabled
- Map prop/entity pickups not working HOT 3
- BUG: innocents can see detective's radio due to team affiliation HOT 3
- vfire-enabled explosions is not affected by explosion resistance HOT 3
- consolidate Color() calls HOT 4
- Option to edit voice chat range HOT 3
- bug: dead players that move to spectator cannot have their bodysearch info accessed HOT 5
- Edit equipment hierarchy doesn't work correctly HOT 3
- Better Flashlight / Third Person Flashlight HOT 5
- Proximity Voice Chat Enhancements HOT 10
- equipment editor ignores inheritance
- Scoreboard stuck, creating errors HOT 7
- Killed npcs counted as player corpses HOT 2
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