Comments (3)
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from ttt2.
Бывает баг, что-то происходит, что шут умирает целую карту и не возрождается. По какой причине неизвестно.
from ttt2.
Should be fixed now. Close if you tested it.
from ttt2.
Related Issues (20)
- Non-stock weapons (such as TFA weapons) do not render their base viewmodels HOT 6
- Client-server desync for weapon `Kind` value when `Kind` is set in `TTT2Initialize` HOT 5
- API: timer.Create with a round-sensitive context
- [META] Repository structure and release process HOT 2
- PlaceableEntityBase: Movement with magneto stick possible HOT 16
- Shopping Items Cooldown HOT 1
- Investigate ply:Alive() HOT 10
- Feature Request: Reintroduce role avoidance locked behind server-side configuration HOT 4
- No karma on round end screen when karma is disabled
- Map prop/entity pickups not working HOT 3
- BUG: innocents can see detective's radio due to team affiliation HOT 3
- vfire-enabled explosions is not affected by explosion resistance HOT 3
- consolidate Color() calls HOT 4
- Option to edit voice chat range HOT 3
- bug: dead players that move to spectator cannot have their bodysearch info accessed HOT 5
- Edit equipment hierarchy doesn't work correctly HOT 3
- Better Flashlight / Third Person Flashlight HOT 5
- Proximity Voice Chat Enhancements HOT 10
- equipment editor ignores inheritance
- Scoreboard stuck, creating errors HOT 7
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from ttt2.