Comments (4)
Gothic 1 isn't really supported yet.
from opengothic.
Hi, @matex1024 and thanks for reporting!
I've checked vanilla version of Gothic1 from steam:
Resolution option seem to be there? Could it be that menu content was altered by one of the mods you installed ?
from opengothic.
I have same issue on mac with m2, vanilla gothic 1 from steam:
from opengothic.
I know this issue is a bit older so sorry to butt in but are you(@matex1024) using by any chance the build from Mac Source Ports? I found this build to be outdated by a couple of git tags, they currently offer tag 0.75 when there are more recent tags containing some bugfixes for macOS. I had this issue when using the build by Mac Source Ports but got rid of it by switching to the CI builds.
from opengothic.
Related Issues (20)
- Display builds only from only `master` branch in nightly HOT 3
- Npc runtime corner cases HOT 1
- Full world simulation issues HOT 7
- [Gothic 1] Magic Quirks HOT 5
- Feature Request: Pressing space bar for equipped magic spell switcher menu
- NPC, controlled by player via marvin-o should not teleport by time-table
- Crash on save at game beginning on Linux HOT 14
- "bloodDetail" param HOT 3
- Climb bug HOT 3
- Bow damage and accuracy suddenly became ridiculously low HOT 6
- Can't compile under macos. HOT 1
- Caps lock bug HOT 9
- Game version in main menu HOT 11
- Too attentive npcs HOT 2
- Swampsharks are not damaged with bow HOT 7
- Got lags when use lamp in G2NoTR. HOT 1
- Virtual shadowmap HOT 11
- Bugs in Rademes tomb HOT 5
- Mercenaries, outfit, talking, bug HOT 3
- Can't compile on Gentoo amd64 HOT 1
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