Comments (1)
AddThinkToEnt only allows one think function per entity, making it unsafe to use with worldspawn. DoEntFire cannot be used because there is no way for it to determine the correct table in worldspawn's script scope that it should use.
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Related Issues (20)
- Make it easier to remove tick functions
- Create 'convars' module
- Add example scripts
- AddCustomConvar is delayed
- Automatically collect module event callbacks
- Cyclical dependencies cause an infinite loop
- Allow dependencies as an array
- Add info on module variables
- Remove short_name module variable
- Add function to remove all tick functions for a script
- Remove registered functions by scope
- Array dependencies don't work
- LoadModule silently fails if dependency loading fails
- PrintModuleLoadInfo doesn't properly print array dependencies
- Split up ScheduleTask
- Command aliasing
- Automatically free resources on module unload
- Automatic help chat command generation
- Task binding to scope
- Add string interpolation to logger
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