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transitive-bullshit avatar transitive-bullshit commented on June 3, 2024 2

Definitely on my todo list :)

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transitive-bullshit avatar transitive-bullshit commented on June 3, 2024 2

Submitting a patch to ffmpeg should be easy, but I'm expecting there to be some changes they'll want like removing glew and glfw in favor of sdl which I think ffmpeg uses in some other places.

I've signed up for the ffmpeg-devel mailing list awhile ago but haven't heard back.... really wish I could just submit a PR like most open source projects :sigh:

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Cinerar avatar Cinerar commented on June 3, 2024 1

Plz push it to ffmpeg source, i understand that it is not so easy, but you work is very usefull.

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transitive-bullshit avatar transitive-bullshit commented on June 3, 2024

In the meantime, starring the repo will help gather support and give me momentum to take it to the next level of ffmpeg integration.

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drlukacs avatar drlukacs commented on June 3, 2024

@transitive-bullshit What do you mean by "next level"?

What you have is already great, and the development could (and probably should) continue as part of the ffmpeg source.

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cyanreg avatar cyanreg commented on June 3, 2024

Just an FYI, ffmpeg 4.3 got Vulkan filtering support, along with linking to libglslang to allow GLSL to be compiled during runtime.
If someone is up for writing something upstreamable, the framework's done, and I can give some help on how to use it.
OpenGL filters aren't really acceptable for inclusion since they have global state, and our API users would be somewhat extremely unhappy if we were to break theirs.

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Cinerar avatar Cinerar commented on June 3, 2024

https://trac.ffmpeg.org/wiki/Xfade

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121786404 avatar 121786404 commented on June 3, 2024

https://trac.ffmpeg.org/wiki/Xfade

Xfade is ffmpeg-gl-transition official patch?

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