Comments (6)
Hm. Why did you close it? Did you find out how to make what you want?
I've never thought that someone would use win7touch input on a mobile device so I'll add this check when I get back to code.
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Fixed in develop branch.
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The reason i have experienced the problem with the Win7Touch-Input is that i wanted to have all features added (have the same Project for all Systems).
I have experienced a crash with the Windows Build. i haven't yet tested it very well, do you know of any problems on exiting a Application?
regards, reto
[ Reto Spoerri ]
+41 78 621 65 15
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[ Ludic | GmBH in g | Game Development ]
Hardturmstrasse 8
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Am 29.03.2013 um 21:47 schrieb Valentin Simonov [email protected]:
Fixed in develop branch.
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Yep, it crashes on exit. I think constantly. I admit, win7 touch is badly written and I still need to sit and fix it or find someone more skilled in winapi. Sorry for that.
There's even an issue for that https://github.com/InteractiveLab/TouchScript/issues/3
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do you have any testing setup that could help me find the problem? the only way i see right now is adding it in unity, which makes debugging more difficult. i'm not really experienced in winapi, but i will need to have the crash-problem solved for my project.
[ Reto Spoerri ]
+41 78 621 65 15
[email protected]
[ Ludic | GmBH in g | Game Development ]
Hardturmstrasse 8
CH-8005 Zürich
http://www.ludic.ch/
Am 02.04.2013 um 13:56 schrieb Valentin Simonov [email protected]:
Yep, it crashes on exit. I think constantly. I admit, win7 touch is badly written and I still need to sit and fix it or find someone more skilled in winapi. Sorry for that.
There's even an issue for that #3
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I don't think I understood what you are trying to say.
Ping me on skype: simonov.valentin
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Related Issues (20)
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