Comments (4)
Hm.
You mean you added source *.cs files to your project not compiled dlls and it failed with this error, right?
i don't remember if I used source files instead of dlls in a project.
from touchscript.
Yes, that's right.
But when you are developing TouchScript, how do you add the TouchManager
for testing & etc?
Very good work, by the way, congratulations and thank you!!!
On Sat, Jun 15, 2013 at 3:13 AM, Valentin Simonov
[email protected]:
Hm.
You mean you added source *.cs files to your project not compiled dlls and
it failed with this error, right?
i don't remember if I used source files instead of dlls in a project.—
Reply to this email directly or view it on GitHubhttps://github.com/InteractiveLab/TouchScript/issues/22#issuecomment-19492007
.
from touchscript.
I usually have Visual Studio opened with the project, add some stuff, compile DLL which is automatically copied to the Unity test project.
from touchscript.
Fixed in 5357971
from touchscript.
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