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valyard avatar valyard commented on July 19, 2024

Hm.
You mean you added source *.cs files to your project not compiled dlls and it failed with this error, right?
i don't remember if I used source files instead of dlls in a project.

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 avatar commented on July 19, 2024

Yes, that's right.
But when you are developing TouchScript, how do you add the TouchManager
for testing & etc?
Very good work, by the way, congratulations and thank you!!!

On Sat, Jun 15, 2013 at 3:13 AM, Valentin Simonov
[email protected]:

Hm.
You mean you added source *.cs files to your project not compiled dlls and
it failed with this error, right?
i don't remember if I used source files instead of dlls in a project.


Reply to this email directly or view it on GitHubhttps://github.com/InteractiveLab/TouchScript/issues/22#issuecomment-19492007
.

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valyard avatar valyard commented on July 19, 2024

I usually have Visual Studio opened with the project, add some stuff, compile DLL which is automatically copied to the Unity test project.

from touchscript.

valyard avatar valyard commented on July 19, 2024

Fixed in 5357971

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