Comments (5)
Hi, how can I test on my iOS device with indie unity version? I try to build my app but unity throw this error: "Error building Player: SystemException: System.Net.Sockets are supported only on Unity iPhone Advanced. Referenced from assembly 'OSCsharp'."
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Hi, you can delete TUIOInput.cs and all references to tuiosharp.dll and oscsharp.dll abd compile dlls from the source. Or wait a bit when I actually do this change.
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I am using TUIOInput.cs to manage multitouch gestures like scale gesture, If I delete it it will not work.So, I will wait. Thanks.
from touchscript.
Wait, you don't need TUIOInput to work on iOS. Use MobileInput instead.
Or what exactly are you doing? Because TUIOInput won't work on Unity indie.
from touchscript.
Thank you very much :) I was confused and I thought I needed TUIOInput for multitouch gestures like Scale gesture :P
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Related Issues (20)
- Input Field is end edit immediately HOT 3
- TouchScript does not work with IL2CPP HOT 1
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