Comments (5)
Not yet. It's on the radar for sure.
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I've been looking into it and so far it seems to be a bug in Xcode itself. It happens with other 3rd party plugins as well. I also tried to extract Apple's plugin out of the Xcode.app bundle and it's crashing too.
I've filed a radar/feedback to Apple about this issue. Please go ahead and dupe it: https://openradar.appspot.com/radar?id=5500625966071808
Thanks!
from xcode-kotlin.
A bit unrelated, but if you're forced to use Xcode 15 for iOS 17 device support, there's a workaround for adding iOS 17 device support into Xcode 14 while keeping plugin functionality – https://developer.apple.com/forums/thread/730947?answerId=758061022#758061022
Just install and setup Xcode 15 and then run this in the terminal:
defaults write com.apple.dt.Xcode DVTEnableCoreDevice enabled
I've just tested it and AFAICT it works just the same. 😁
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We've released a new version of Xcode Kotlin. It's available through Homebrew and contains an automated workaround for this issue, check it out.
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any news here?
from xcode-kotlin.
Related Issues (20)
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- Support for multiproject Kotlin builds HOT 3
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- Xcode 15 beta crashes on launch if Xcode-kotlin is installed HOT 18
- Xcode crashes on launch with xcode-kotlin installed after updating to macOS 13.5 HOT 3
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