Name: Thomas Müller
Type: User
Company: NVIDIA
Bio: Principal research scientist @ NVIDIA. Passionate about advancing the field of machine learning. Also loves graphics, audio, and software engineering.
Location: Zürich, Switzerland
Blog: tom94.me
Thomas Müller's Projects
osu!tp's beatmap difficulty algorithm implemented with the osu! sdk.
Cross-platform C++ library to copy/paste clipboard content
DirectXTex texture processing library
Fork of eigen
A tiny self-contained path manipulation library for C++
A multi-platform library for OpenGL, window and input
A launch point for your personal nvim configuration
Massively parallel training of machine-learning based weather and climate models
Dependencies for compiling Mitsuba 5 with C++11 under macOS
Dependencies for compiling Mitsuba 5 with C++11 under Windows
Minimalistic GUI library for OpenGL
Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
OpenEXR is a high dynamic-range (HDR) image file format developed by Industrial Light & Magic for use in computer imaging applications
rhythm is just a *click* away!
A game framework written with osu! in mind.
assets used by osu!
Code of "Practical Path Guiding for Efficient Light-Transport Simulation"
Seamless operability between C++11 and Python
The “Quite OK Image Format” for fast, lossless image compression
C# wrapper around stb_image.h and qoi.h
High dynamic range (HDR) image viewer for graphics people
Single-header logger with pretty console output
Tomtomtomtomtomtomtom
Directional focus switcher for Windows
UTF-8 with C++ in a Portable Way
C# wrapper for the Virtual Desktop API on Windows 11.
The Microsoft community Windows Package Manager manifest repository