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UVEditor-Texture-Manager

Blender-UVEditor-Texture-Manager 可以只顯示與物件相關的texture,減少查找texture的時間。

僅支持BI與Cycles。

開啟AutoUpdate,在物件、材質、第一張貼圖更動時,會自動更新UVEditor為第一張貼圖。 (slot時為最上面一張,node時為第一個建立的texture node中的貼圖,不存在的情況則為None)

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