Comments (1)
The ability/method for this may be combined with the approach to issue 21, where we leave DEMII's internal timing method alone, and provide additional controls to ignore it so that scenes can direct DEMII to run or not. This delegates the decision to run or not run out to a scene, where there are many options for control, including Lua scripting.
from deusexmachina.
Related Issues (20)
- Enhancements to only allow 1 light on at a time HOT 3
- Not honoring modes HOT 2
- Request: allow setting of cycle time on a per-device/scene basis HOT 1
- Add additional cycle period(s) HOT 1
- Force turn-off of lights at disable leaves "welcome home" users in the dark HOT 5
- Add light sensor triggering HOT 2
- Version 2.5 "version text" not updated HOT 1
- Request for different "final scenes" depending on house mode. HOT 2
- Unable to add scene pair HOT 1
- Turn-on to dimming level not always honored HOT 2
- Provide fully manual control of start/stop operation HOT 2
- DeusExMachina II doesn't show in 1.7.3832 - but DuesExMachina does HOT 2
- Feature: Show level percentage in config HOT 5
- DEMII has trouble switching some loads on openLuup HOT 2
- Request for Stop Action enhancement HOT 4
- Cycling may turn off all lights, leaving dark house during active period HOT 2
- Request for hook to allow task before target turned on/off HOT 2
- Set Activation Time 1 hour before Sunset? HOT 1
- DEMII "lights out" when running with PLEG HOT 10
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from deusexmachina.