Related Issues (20)
- WriteThreadPacketException when sending data async HOT 15
- Crashing if variables on connection event.
- Static strings cause crashes
- WritePacketThreadException with Unity build on android HOT 9
- Problem when sending a packet from server to client HOT 5
- Can this library send and receive structs ? HOT 2
- Calling ServerConnectionContainer.Stop or ServerConnectionContainer.StopTcpListener() Throws an Exception HOT 1
- Cannot communicate withe IPv4 address HOT 4
- Using Network with mono HOT 4
- A Task was cancelled HOT 7
- license usage within closed source commercial game HOT 1
- not sure what i'm missing when using the registerstaticpacket handler HOT 1
- Connection closes with the reason "AssemblyDoesNotExist" after sending custom packets
- AssemblyDoesNotExist when sending strings HOT 2
- Unnecessary dependency Microsoft.CSharp HOT 1
- System.IO.EndOfStreamException: 'Unable to read beyond the end of the stream.' HOT 1
- Classes in packets get instantiated as the parent variable Type rather than the Type they were initially when being sent
- Packet handler in Client is not called after reconnecting
- possible infinite loop problem at runtime HOT 1
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