Comments (6)
Go to Tools -> Telerik Fiddler Settings and set these options:
Then click "Actions" in the HTTPS settings menu, export the root certificate to your desktop
Transfer that to your phone somehow and trust it as a root certificate.
Now go to the AutoResponder tab and make it look like this:
from pokemon-go-server.
Thanks a lot!
Now the traffic is successfully redirected and the login seems to work until the game data recovering process. I get :
{ status_code: 2,
request_id: Long { low: 22, high: 579833852, unsigned: true },
requests:
[ { request_type: 6, request_message: [Object] },
{ request_type: 126, request_message: [Object] },
{ request_type: 4, request_message: [Object] },
{ request_type: 129, request_message: [Object] },
{ request_type: 5, request_message: [Object] } ],
unknown6: [ { request_type: 6, unknown2: [Object] } ],
latitude: 43.1X,
longitude: 5.8X,
altitude: 20,
auth_info: null,
auth_ticket:
{ start:
{ buffer: <Buffer 08 02 18 96 80 80 80 c0 ff e3 c7 22 22 02 08 06 22 02 08 7e 22 02 08 04 22 03 08 81 01 22 02 08 05 32 a8 0e 08 06 12 a3 0e 0a a0 0e 64 b5 25 d9 af af ... >,
offset: 1899,
markedOffset: -1,
limit: 1918,
littleEndian: true,
noAssert: false },
expire_timestamp_ms: Long { low: 1316134911, high: 2328, unsigned: true },
end:
{ buffer: <Buffer 08 02 18 96 80 80 80 c0 ff e3 c7 22 22 02 08 06 22 02 08 7e 22 02 08 04 22 03 08 81 01 22 02 08 05 32 a8 0e 08 06 12 a3 0e 0a a0 0e 64 b5 25 d9 af af ... >,
offset: 1928,
markedOffset: -1,
limit: 1951,
littleEndian: true,
noAssert: false } },
unknown12: Long { low: 957, high: 0, unsigned: false } }
Got a request
{ status_code: 2,
request_id: Long { low: 22, high: 579833852, unsigned: true },
requests:
[ { request_type: 6, request_message: [Object] },
{ request_type: 126, request_message: [Object] },
{ request_type: 4, request_message: [Object] },
{ request_type: 129, request_message: [Object] },
{ request_type: 5, request_message: [Object] } ],
unknown6: [ { request_type: 6, unknown2: [Object] } ],
latitude: 43.1X,
longitude: 5.8X,
altitude: 20,
auth_info: null,
auth_ticket:
{ start:
{ buffer: <Buffer 08 02 18 96 80 80 80 c0 ff e3 c7 22 22 02 08 06 22 02 08 7e 22 02 08 04 22 03 08 81 01 22 02 08 05 32 a8 0e 08 06 12 a3 0e 0a a0 0e 64 b5 25 d9 af af ... >,
offset: 1899,
markedOffset: -1,
limit: 1918,
littleEndian: true,
noAssert: false },
expire_timestamp_ms: Long { low: 1316134911, high: 2328, unsigned: true },
end:
{ buffer: <Buffer 08 02 18 96 80 80 80 c0 ff e3 c7 22 22 02 08 06 22 02 08 7e 22 02 08 04 22 03 08 81 01 22 02 08 05 32 a8 0e 08 06 12 a3 0e 0a a0 0e 64 b5 25 d9 af af ... >,
offset: 1928,
markedOffset: -1,
limit: 1951,
littleEndian: true,
noAssert: false } },
unknown12: Long { low: 957, high: 0, unsigned: false } }
Received RPC call with these requests: 6, 126, 4, 129, 5
UNKNOWN REQUEST! 6
And the app show me the box with the "Retry" button.
I don't know if it's directly linked to the login crash.
I've tried on 0.29.0 & 0.29.3 with Google and PTC but it keeps crashing :(
The code wasn't modified
Maybe i'm missing something...
from pokemon-go-server.
Since the game was recently updated, they maybe changed the protocol schema up a bit. I'll check it out, thanks for reporting 😅
from pokemon-go-server.
Okay, so I found the cause. The server doesn't know how to respond to request 6
, which is defined here: https://github.com/tjhorner/pokemon-go-server/blob/master/POGOProtos/Networking/Requests/RequestType.proto#L13
Have you used the app before connecting to this custom server? Right now, it doesn't support the item templates. In a later update, I'll make it forward all unknown requests to the actual Pokemon GO servers, but for now you'll need to run it on the actual servers at least once.
from pokemon-go-server.
I'm wiping all the data of the app before testing but it's not working too, even with a new unused account :/
The client always request the "6 request" during the login
from pokemon-go-server.
Nonono don't wipe the data! Sign in without using this server first, then close the app, connect to this server and try again.
from pokemon-go-server.
Related Issues (5)
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from pokemon-go-server.