Comments (7)
yea I thought about that, but with ES6 you could just do regular destructuring: let {a, b, c} = yield [foo, bar, baz]
from co.
but i want an actual object:
obj === {
a: 'something',
b: 'something else',
c: 'something else else'
}
from co.
minimal win I think for introducing a new thing, but now that I've actually started finally using koa maybe this will be common haha I'll leave it open for now. I've definitely noticed a few things that would be super easy with coroutines that are super awkward with generators so we might have to tweak some stuff
from co.
@tj: is your example using the new ES6 object literal shorthand? Or does that not pair with destructuring...?
from co.
yeah, for me it's to query a bunch of locals in parallel. it would be kind of difficult doing that with destructuring. i can do something like:
this.locals = yield queries
this.locals.things.forEach()
from co.
yeah sounds reasonable I'm down for trying it out at least!
from co.
yay
from co.
Related Issues (20)
- The co's then-function called before than thunkify function HOT 2
- Process yield undefined HOT 7
- Why can not choose Promise implement lib
- Using co in the browser HOT 1
- try/catch doesn't work HOT 1
- Set a sleep interval between each resolve? HOT 3
- there is something unsuitable about isGenerator and isObject function HOT 2
- Add `.finally` HOT 5
- Yielding to array of promises behavior
- isGeneratorFunction will return true when the obj is a generator
- Confused about the doc on yield generator
- Does it make sense to use control flow in the project's description?
- Promises still in the event Loop
- .catch and .then are both called when an exception is thrown HOT 2
- Add streams into yieldable list HOT 2
- why the objectToPromise function so complex ?
- Added type for `co`
- who can answer me ? what the 'co''s full name? thks! HOT 2
- .
- Why not support 'import'? HOT 1
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from co.