Comments (2)
I think it might be a good approach to leave the rLevel at 1.0 and calculate the pLevel for overdubbing.
Do you have a source from which I can read a calculation, or on what basis is your calculation based?
from tidal-looper.
I'm not sure how overdub is usually done. My assumption here is if you record a second loop over the first one, you should lower the volume of the first one in order to stay approximately at the same level and avoid clipping. So the formula I wrote is doing just that: if pLevel = 0.7
, you lower the previous loop's volume to 70% while adding the new signal to a volume of 30%.
But maybe I'm mistaken, and one should simply leave some headroom when recording, so you have space for a few overdubs without clipping. In which case, my proposition does not make sense.
from tidal-looper.
Related Issues (11)
- Provide README as a .tidal file HOT 2
- issue with lazy sample loading
- /b_alloc: memory allocation failed HOT 2
- looper not triggering? or buffer not being overwritten?
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- Looping orbits with matched loudness while preventing clipping
- Seamless buffer looping with no undesirable artefacts at start/end
- turning tidal-looper into a Quark / Superdirt synth HOT 3
- start recording to buffer when silence ends HOT 1
- instrument not found
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from tidal-looper.