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Daniel Hrabovcak's Projects

bote.rs icon bote.rs

Chat bot framework written in Rust with different client protocols

enigma-dev icon enigma-dev

The Extensible Non-Interpreted Game Maker Augmentation.

from_function_ptr icon from_function_ptr

C++ header-only library that converts a function pointer into a function pointer with a different definition.

game icon game

Hot-reload in Rust example

gengo icon gengo

gengo library for code generation.

github icon github

Just a place to track issues and feature requests that I have for github

gm-manual icon gm-manual

Short script for accessing links to the online GameMaker: Studio manual.

graphql-experiments icon graphql-experiments

Experiments syncing and typing code-first GraphQL between a Java Spring Boot backend & ReactJS frontend

hotbolt icon hotbolt

Lightweight set of tools for hot-reloading in Rust

kubernetes icon kubernetes

Production-Grade Container Scheduling and Management

mon icon mon

Rust library for battling monsters like Pokemon

natural-gm icon natural-gm

A cross-platform alternative IDE for making games.

natural-ide icon natural-ide

A modular, general-purpose, cross-platform IDE made using Qt

overmon icon overmon

RPG style overworld movement system with Mon integration

owned_ptr icon owned_ptr

Smart pointer for user-toggle enabled C++ external libraries (plugins)

prometheus icon prometheus

The Prometheus monitoring system and time series database.

qtox icon qtox

Powerful Tox client that follows the Tox design guidelines. Formerly called toxgui

struct-variant icon struct-variant

Generate sealed or partially sealed enum types based on a given trait in Rust

taskr icon taskr

Experimental functional task automation framework in Rust for devops inspired by Ansible

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