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Shweta Patil's Projects

boids-sfml icon boids-sfml

Boids Flocking Algorithm implemented in C++11 and SFML. Used in Games: FPS, RPG, Platformers, MOBA.

breakout-sfml icon breakout-sfml

Breakout implemented in C++11 and SFML. Gameplay features: Level Design, Collision Detection, Vector Math, Score Calcualation.

connect-4-cpp icon connect-4-cpp

Connect-4 implemented in C++11. Gameplay features: pattern-matching, bitboard, multi-player mode.

epic-approved-ue4-certification-ue4 icon epic-approved-ue4-certification-ue4

Unreal Engine 4 official certification approved by Epic Games. Unreal Engine 4: How to Develop Your First Two Games- https://www.unrealengine.com/en-US/blog/udemy-releases-new-epic-approved-unreal-engine-course

epic-approved-ue4-mastery-certification-ue4 icon epic-approved-ue4-mastery-certification-ue4

Unreal Engine 4 official certification approved by Epic Games. Unreal Engine 4 Mastery: Create Multiplayer Games with C++- https://www.unrealengine.com/en-US/blog/unreal-engine-4-mastery-create-multiplayer-games-with-c-in-new-course-from-udemy

generative-scenarios-java icon generative-scenarios-java

Designed and implemnted generative scenarios for interactive narrative games in Java. Used in Games: Interactive Narrative.

hangman-assembly icon hangman-assembly

Hangman implemented in MIPS Assembly language. Game consists of Bollywood actor Shahrukh Khan movies. Gameplay features: string matching, winner-loser detection.

mood-puzzle-java icon mood-puzzle-java

Designed and implented AI Puzzle in Java. Game level changes as per player's mood. Gameplay features: Collision Detection, AI based level

particle-system-sfml icon particle-system-sfml

Particle System implemented in C++11 and SFML. Used in Games: FPS, RPG, Platformers, MOBA.

perlin-noise-sfml icon perlin-noise-sfml

Perlin Noise implemented in C++11 and SFML. Used in Games: FPS, RPG, Platformers, MOBA.

poker-cpp icon poker-cpp

Poker Implemented in C++11. Gameplay features: hand draw, poker hand match, card shuffle- Fisher Yates Algorithm, sort- Quicksort Algorithm, cards swap.

pong-sfml icon pong-sfml

Pong implemented in C++11 and SFML. Gameplay features: AI, Collision Detection, Vector Math, Score Calculation.

shoot--em-up-lua icon shoot--em-up-lua

Shoot 'em up game designed and implemented in Lua, Love2D. Gameplay Features: Vector Math, Collision Detection.

tic-tac-toe-cpp icon tic-tac-toe-cpp

Tic-Tac-Toe implemented in C++11. Gameplay features: pattern-matching, bitboard, multi-player mode.

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