I'm a C++ programmer who focuses on game engines and video games related projects.
I'm the creator and developer of KTech, a 2D terminal game engine library.
I'm also working on a video game called netset, which is based on my game engine.
KTech is Kaup's C++ 2D terminal game engine library.
It's open here https://github.com/TheRealKaup/KTech.
A KTech game in active development. The player is a freelance hacker that gets jobs from the darknet. The game involves a networking simulation and a story line. The gameplay consists of searching for information, analyzing it and converting it into new information, until the goal is reached.
Here's a screenshot of the game, from 9.10.2023 (d/m/y):
An application made with KTech for creating cell-based texture files for KTech games. This program is required because each terminal character cell has an RGB foreground color, an RGB background color and a character. This kind of texture can't be created by a normal pixel-based image creator.