Coder Social home page Coder Social logo

Hi 👋, I'm José Pablo Kiesling

image

A Computer Science student at Universidad del Valle 📚 and Implementation Developer at Sento-AI 🤖.

I'm a person who is interested in software development and problem-solving 👨‍💻.

Passionate about technology and programming, I enjoy participating in challenging projects 🙌 that encourage continuous learning and skill improvement 💪.

Working out in the gym 🏋️, contemplating ideas with music 🎵, and exploring cutting-edge technologies 🖥️ are some of my pursuits.

I am dedicated to achieve ambitious goals prioritizing personal and professional growth 📈💡.

Languages and Tools:

blender cplusplus csharp css3 docker express figma git html5 java javascript jest kotlin linux mongodb mysql nodejs pandas php postgresql python react sass scikit_learn seaborn selenium tensorflow

José Kiesling's Projects

assemblysub icon assemblysub

Substract 2 values at memory. The operation saves in "resta". Print a message and the operation using mixt programation

betchampions2017 icon betchampions2017

Based in a Database that has data from leagues between 2008-2016, we have to do a bet for the next edition.

cadenas icon cadenas

La empresa “MiPrimerBebe.com” ha solicitado crear una herramienta para parejas que están esperando su primer bebé, la cual calcula la compatibilidad del primer nombre con el primer apellido.

cg-lab-conway-sgameoflife icon cg-lab-conway-sgameoflife

Welcome to the Conway's Game of Life lab, where we'll be implementing Conway's cellular automaton using C++ and the SDL2 library for graphical visualization. The goal is to simulate the behavior of cells in a two-dimensional world, following simple rules that determine their life, death, and reproduction

cg-lab-fillinganypolygon icon cg-lab-fillinganypolygon

This is the Lab1 for the Computer Graphics course. In this lab, we have developed a C++ program to generate BMP images using the Bresenham's line algorithm to draw polygons and fill them with colors.

doom icon doom

This project is a raycasting game developed in C++ that recreates a 3D environment using the raycasting rendering technique. The game simulates a first-person view where the player navigates through a maze-like world. The project aims to replicate the graphical style of classic games like Wolfenstein 3D.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.