Comments (6)
Depends on:
UmodelGPK_Repack CLI (included)
EDIT: pushed updated wip code to: https://github.com/Foglio1024/tera-map-tools
from arise.
Projects to look at for this effort:
- https://github.com/gildor2/UEViewer
- https://github.com/balannarcis96/skylake-tools
- https://github.com/VenoMKO/RealEditor
from arise.
We would probably use this: https://github.com/ikpil/DotRecast
from arise.
Informally assigning @foglio1024 since he's doing some investigation into topology stuff in the leaked official server files.
from arise.
Following the reverse engineering of the geometry format used by the leaked official servers, I've converted that data to a custom format that's much more compact (4 GB -> 970 MB). It will be stored in the arise-geometry repository, which will be used as a shallow submodule in this repository.
This geometry data is for patch 100.02 so it is obviously out of sync with the client we're targeting (115.02), but it will get us started. The goal is still to extract the geometry from the client ourselves.
from arise.
The mapper tool can now take retail geometry/path data and convert it to our custom (and much more compact) formats.
The next step will be to integrate path data generation into the mapper tool so the only inputs are geometry files.
Then eventually we'll generate geometry from map files directly.
from arise.
Related Issues (20)
- Project icon should be configurable in the vendor project
- Distributor tool should have an option to specify the target repository
- Gateway service should get download links from the configuration file HOT 2
- Contents of web application manifest should be configurable in the vendor project HOT 1
- Consider using SHA-3 (512) in our PBKDF2 password strategy HOT 2
- Implement Discord Rich Presence support in the client
- Implement a Discord logging sink for the server daemon
- Finish gateway client implementation HOT 1
- Patch out `S1AutoLogoutJob`
- Explore replacing the game's Scaleform GFx UI with a new Avalonia UI
- Make `MapSpatialIndex` load geometry data non-eagerly
- Implement high-resolution timer infrastructure for task scheduling
- Migrate to the new GitHub.Octokit.SDK HOT 2
- Write a series of articles explaining the TERA Arise project architecture HOT 1
- Support SendGrid data residency setting
- Address some bug TODOs in the website
- Reimplement packet serialization with source generators HOT 1
- Implement transparent packet prioritization in `GameSession`
- More anti-cheating measures
- Create artifact attestations for client releases
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from arise.