Comments (1)
Hi, I am not one of the authors of this paper, but it seems you misunderstand the ideas that motivate implicit representation, and in particular, implicit representation for video inpainting.
Long story short, this is a zero-shot task. There is no "training" and "testing" in the traditional ML sense. The model receives as inputs the frames and some masks (as few as one mask!) for inpainting. It iterates on those frames, learning how to inpaint for that specific video, until convergence, which is when it delivers a satisfactory inpainting. It doesn't need general visual priors from expensive pretraining- this is not desirable. As an implicit method, the visual priors the network learns from the video of interest are sufficient.
from implicit-internal-video-inpainting.
Related Issues (20)
- Virtualenv users support HOT 1
- Reduce time for inference HOT 1
- the resolution problem of saving the result's picture HOT 1
- 4K pipeline and performance
- the single gpu infer for multi-gpu train
- Dataset directory for training
- about pytorch
- Is it possible to provide a savepoint of the model to test the effect? HOT 2
- What License?
- About the pipeline HOT 6
- Hello, could you share the version using pytorch ?
- is there a pretrained model weights release?
- multi-GPUs - only using vram, not processing HOT 1
- hello ,where is the pre-trained model? HOT 1
- What "Mask Propagation from A Single Frame" usage? HOT 1
- About test HOT 1
- error when using train_dist.py HOT 1
- PNG version of our uncompressed results and segmentation results HOT 1
- GPU out of memory when set ambiguity_loss or stabilization_loss to True HOT 1
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from implicit-internal-video-inpainting.