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ajit283 avatar ajit283 commented on September 5, 2024 3

Can confirm too. Fan is running max.

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alexandru-balan avatar alexandru-balan commented on September 5, 2024 1

I can confirm the GPU usage goes through the roof. This is happening even with the latest three.js from npm. It uses around 82% of the GPU on vanta demo site

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StevRoger avatar StevRoger commented on September 5, 2024

Any solution?

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alexandru-balan avatar alexandru-balan commented on September 5, 2024

What I ended up doing was to make the canvas smaller, reduce the number of points and increase the spacing. Now the GPU stays at around 50%, which is still high mind you, but better nonetheless

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wolfgang-braun avatar wolfgang-braun commented on September 5, 2024

I reduced the fps down to 10 for the waves - which ofc doesn't look nice - with a 100%h x 100%w canvas it still causes high load & fan going crazy (MBP'16).

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MiranDaniel avatar MiranDaniel commented on September 5, 2024

This is still an issue

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 avatar commented on September 5, 2024

Still an issue

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